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Will Your Next EV Be a Mobile Gaming Console?

Electric vehicles have changed more than just how we get from point A to point B. What used to be a relatively straightforward driving experience is now moving into unexpected territory, like gaming.

Already, there are some EVs that feature built-in screens, high-speed processors, and 5G connectivity.

Your car could potentially double as a full-on entertainment hub the next time you’re parked. The surprising bit is that it’s not just about streaming music or movies anymore. We’re talking about proper games, powered by the same technology you would easily find in consoles. But are EV drivers on board with a vehicle that doubles as a mobile gaming console?

Will Your Next EV Be a Mobile Gaming Console?

Today’s EVs are doing more than getting you to your destination. BMW and Mini, for example, rolled out AirConsole, where passengers scan a QR code on the dashboard and use their smartphones as controllers. It’s also multiplayer-friendly, and there is absolutely no extra hardware needed. Volkswagen soon followed, introducing its ID models, providing access to games like UNO Car Party and trivia packs through the main display.

Several EVs now allow mobile gaming integration. This can be done by running mobile games directly on the infotainment system or by using your smartphone as a controller for in-car games. Mobile users can also cast games from their phones to the screen. For example, you could be on a lunch break and start playing a mobile casino game like slots. Android Auto (wired or wireless) for Android phones, Apple CarPlay for iPhones, and MirrorLink, an older protocol for Android devices, all allow screen mirroring. Using crypto, you can play without ID checks, giving you quick and privacy-focused access to thousands of games, many with short rounds, near instant payouts and exciting bonuses which offer users added value, all directly through the infotainment system.

Additionally, the vehicles that are equipped with Android Automotive OS and Google built-in support a growing ecosystem of apps, including mobile games optimized for in-car use while parked. Over 300 apps are available on the Play Store for such vehicles, and this ecosystem continues to expand.

Just like a quick round of slots is designed for entertainment, these features for EVs are about convenience. Gaming in your car used to sound far-fetched. Now, it’s a real feature. Whether you’re deep in the countryside or just waiting at the supermarket.

EV Screens Are No Longer Just for Maps

When Tesla first rolled out in-car games like Cuphead and Beach Buggy Racing, some thought it was just a fun little addition. Today, these extras are looking more like the beginning of a much bigger trend. Screens growing in size, quality, and processing power are not too far behind, making in-car gaming a reality. Popular car brands like Audi, BMW, and BYD were among the first to introduce rear seat entertainment systems that can now handle more than just movies.

Today, Mini Electric, Honda e, electric BMW, and Mercedes-Benz models all have in-game features either built-in or via external connections. Mercedes-Benz, for example, provides an in-car experience powered by Nvidia hardware capable of running AAA titles, or at least streaming them via services like GeForce NOW.

Gaming in Cars: Cool Perk or Risky Distraction?

There’s an obvious catch, and that’s safety. Nobody’s suggesting that drivers should be playing anything while in motion. These in-car systems lock when the vehicle is in gear. The debate about what counts as “too much screen time” has naturally found its way into the driver’s seat, literally.

You are not looking at GTA marathons on the motorway. It’s more about having something to do when parked, waiting, or during a break. It’s the same logic behind built-in Netflix apps or high-end music systems.

What the Industry is Aiming At

There’s clearly a demand. According to recent data from Statista, the in-vehicle entertainment market is expected to hit nearly $40 billion by 2027. Part of that growth is being pushed by the gaming angle. Younger drivers, tech enthusiasts, and anyone who grew up with a console in the lounge are all potential buyers.

The gaming angle from car manufacturers isn’t all about entertainment. It’s also about selling more cars. Infotainment is a major selling point because it meets changing consumer expectations for connectivity, entertainment, and convenience. Features like mobile gaming, live multiplayer games, streaming services, and advanced audio systems are changing a simple car into an engaging, personalised space. This is appealing, especially as electric and autonomous vehicles create quieter cabins that stress sound and media quality.

At the end of the day, personalised content and experiences have a significant influence on car-buying decisions. When potential buyers interact with an EV that automatically adjusts settings, like seat positions, climate controls, and infotainment preferences, to their personal taste, either during a test drive or through a demo, it creates a sense that the vehicle is uniquely suited to them. This personalisation increases emotional attachment and can directly raise the chances of purchase.

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